![]() ![]() The new Radeon Overlay lets you tune some of your Radeon Settings in-game and constantly monitor your PC’s performance. Before Adrenalin, adjusting the software options for your Radeon graphics card required exiting your games and diving into the Radeon Settings app. Let’s start with the flashiest features before diving deep into the bountiful quality-of-life updates. ![]() You can support the site directly via Paypal donations ☕. TNR earns Amazon affiliate commissions from qualifying purchases. Adrenalin sure delivers on that part.Ģ5% Off Snagit, Camtasia, & Audiate this week only! Sure, you might see some nice cumulative gains if you haven’t updated your drivers since last year’s milestone ReLive launch, but these annual releases focus on adding in new features. AMD constantly releases new drivers throughout the year as games are released, and those are where you’ll find performance bumps. This doesn’t unlock any new Vega features. Some reports written when AMD teased the Adrenalin name suggested this new Radeon Software could supercharge your frame rate. What you won’t find are gargantuan performance updates. But more notably, Adrenalin adds a new on-screen overlay and AMD Link mobile app to make it easier than ever to fine-tune your game settings or keep an eye on your PCs performance. The latest in a series of massive annual Radeon Software feature updates, Adrenalin builds on the success of Catalyst Omega, Crimson, ReLive, and ReLive 17.7.2 before it, polishing up existing tools like WattMan and Radeon Chill while adding in the most-requested features of Radeon users. Radeon Software Adrenalin Edition definitively proves them wrong. It hasn’t been true for years now, but people still say AMD’s drivers suck. This is a better match for the "discard" instruction in HLSL.AMD’s Radeon Software Adrenalin Edition update puts more power at your fingertips. The demoted invocation will have no further side effects and will not output to the framebuffer but remains active and can participate in computing derivatives and in subgroup operations. The SPIR-V extension provides a new instruction that allows shaders to "demote" a fragment shader invocation to behave like a helper invocation for its duration. ▪ VK_EXT_shader_demote_to_helper_invocation - This extension adds Vulkan support for the SPV_EXT_demote_to_helper_invocation SPIR-V extension.These features include Bresenham-style line rasterization, smooth rectangular lines (coverage to alpha) and stippled lines for all three line rasterization modes. ▪ VK_EXT_line_rasterization - This extension adds some line rasterization features that are commonly used in CAD applications and that are supported in other APIs like OpenGL.VK_EXT_calibrated_timestamps This extension provides an interface to query calibrated timestamps obtained quasi simultaneously from two time domains such as host and device time domains.Device coherent and uncached memory are expected to have lower performance for general access than non-device coherent memory but can be useful in certain scenarios particularly so for debugging. This extension adds device coherent and device uncached memory types. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |